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- From: "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi>
- Date: Wed, 7 Feb 96 16:00:09 UT
- Comments: Illegal date header - new date added by quicknews
- X-Original-Date: Wed, 07 Feb 96 16:12:45
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- Subject: Re: Demo/game to OS frien
- Message-ID: <38232342@kone.fipnet.fi>
-
-
- > Hardware can't keep up with development, especially Amiga hardware. If
- > gfx-cards were standard, I would certainly use the system. But it is
- > too damn slow for graphics! Run a 256-colour workbench on a standard
- > Amiga chipset. It's not a pretty sight! IT IS SIMPLY NOT FAST ENOUGH!
- > You *have* to use some tricks to get an acceptable result!
-
- Different matter what you are fighting about.
-
- Most demos/games nowadays could be done in a OS screen
- using QBlit() etc. without HW banging, with no speed loss.
-
- -- _
- a Stellar programmer _ //
- "Amiga - back for the future" \X/
-